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Ail said:
LordTheNightKnight said:

Price gouging is not where the money is. I mean stuff like DLC and framchise milking. DLC seems to be a holdover from the dotcom mentality, that the internet is a gold mine if you know where to look. The thing is that the gold mine has turned out to just be an online form of what makes money anwya, like Amazon. You want to make loads of money, make games that appeal to a hell of a lot of people. Milking a franchise once a year isn't always reliable either. Madden can't even help EA make money anymore. But look at Mario Party. The games sold well when they were released once a year or so, but 8 and DS are the only games on their systems and they are the best sellers. Making games the customers love is where the money is. It's not like a utility where people don't have much of a choice. People don't have to play games. Developers need to make games people want to play.

Those are my points so far. They are a bit haphazard, but hopefully clear. You don't have to agree, but let's at least discuss this and not dismiss what someone who disagrees has to say (especially if you think Maelstrom does that veryt thing).

 

 

Have to disagree with your last point.

Madden is still making a pretty penny and guess which is EA's most successfull game this year ? FiFA 10, another game with yearly installments..

Look at CoD for another example of yearly game making the big bucks...

1. I just wrote that Madden can't help EA make a profit now. As in it can't make up for all the money EA is just throwing around.

2. I did forget to add that sports games often need this due to rosters. But even then it's not good to depend on those.

3. Call of Duty does make money now, but the increased marketing is going to eat into the profit margin. Perhaps not as much this year, but likely others (and Activision had apparently been a smarter spender than other companies before this). Plus there are reports, not in the gaming press who touts the game, but elsewhere that MW2 is disappointing a lot of people. And if that leads to less sales next time, that will make they milked the brand a bit too much. But that's just a supposition.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs