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I also had very good times with boom blox with the girlfriend and often with a bunch of mates.

However I cant really aplaud the game for reaching the 1 million mark in light of the second game selling about 1/10 of the original.

However way you choose to see it (too soon after the original, limited /wrong marketing) i cannot fathom this drop in sales.

Perhaps customer satisfaction was not high for the first game. Or perhaps people didnt really see the need to have more boom blox in their lifes.

Does anybody know of any other games that had similar drops in sales from the first to the second installment?

I would have thought that a game has to be milked for at least 3-4 installments till it eventually fades into apathy