By using this site, you agree to our Privacy Policy and our Terms of Use. Close
endurance said:
Parokki said:
Maybe it's my TV acting up again...

=P

it might be your tv because SMG looks better then those xbox games


Yes, it's your TV. Jade Empire looks rather low poly'd compared to SMG, also lacks the parallax, bump and normal mapping, plus high dynamic range that SMG has. About the engine, it pretty much tells us what is possible in terms of available graphics and such. Let's take for example... the Super Mario 64 engine that runs on Ocarina of Time. Despite having muuuuuuch more power available on the Virtual Console (or GC), it doesn't runs any faster or has more antialiasing or etc. simply because it was not designed to do so. We have seen mostly crap from 3rd parties on the Wii because they port the engine directly from the PS2 version, which is far less powerful than Wii and lacks technologies like pixel shaders and S3TC. It depends on how well optimized the engine in relation to the hardware. Just look at FarCry Vengeance, I'm sure they ran the engine on the Wii and noticed it ran on 'Very Low' without optimizations... and they leaved it just like that.