| mirgro said: I feel like HL2 has one of the best story-telling elements out of any game. Silent protagonists are what the strength of Video Games as a medium is all about. If you wanted a movie and things, go watch one. In the game YOU are playing. Again, HL2 has one of the best narratives in all video games. |
| Opa-Opa said: Dunno what you guys are saying ... I feel silent protagonist provide players with such a deeper level of immersion into the game, than a boisterous, over zealous character. Citing: Mario, Link, Gordon Freeman, Claude Speed (GTA III), Chrono, and many more iconic protagonists. There's so much more in-game interaction and empathy on part of the player due to the "masked" characteristics of the silent hero. |
That's exactly what I am not getting. I know it's not me in those situations, it's a different person with different strengths and characteristics from myself. These characters feel like muppets to me, and why the hell would any NPC talk to a muppet like it's a person, when they are thoughtless shells made to look like a person. It just feels so disconnecting, and breaks immersion for me.







