pearljammer said:
"A game can have other factors, but they shouldn't detract from the game" Which is fairly obvious, I mean you wouldn't have a film that's so obnoxiously filled with loud music throughout the entire runtime. So I realize that you're not going so far as to say that they don't belong at all, but surely you must realize that there are, at least, a sizable population that prefer dialogue heavy (Monkey Island, Hotel Dusk, Final Fantasy, Fire Emblem) which, in some cases, may not contain much gameplay at all. Then there are some who prefer games with a more balanced blend (Uncharted, Grand Theft Auto) and those who like games based almost solely on gameplay (Mario, Sonic, Guitar Hero - then again, music arguably plays a larger role here). Who are any of us to say that those who belong in any/some/all of the groups are wrong? Edit: Ugh... I'm far too slow to respond. Some things have since been discussed and I'm far too long winded and slow at typing to keep up. I'll have to come back tomorrow. |
Gaming is active, movies and music are passive, you don't control Bach and tell him how to play, nor do you tell Arnold how to kill the bad guy, gaming is a different medium, you can't just compare them.
Because people skip over cutscenes, that's how you know people are not engaged by them, they want to get back to the gaming not watch a mini-movie
Cinema isn't just visual, it is also auditory, you don;t distract from the movie to listen to the dailogue, but movies are not games, cutscenes do not enhance the experience, as they take you away from the control that is inherent in gaming .
Monkey island is great, but you don't lose control, you are in control for pretty much the entire game, you don't just watch the characters, you control where they go and what they do.
Actually those games do have gameplay, you continue to control the characters, the dialogue doesn't take you away from control, you get to choose the dailgues, you control what guybrush says
Gaming is about control, moives and music are not
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







