@Kantor
Ah, but then your complains come from the fact of the increased complexity of japanese Hack-Slash games, rather than they being inately Button Smashers, which they are not.
It's true that GoW is more user friendly in it's approach, you could learn all combos very fast and you could stick with a few of them (especially once you reach level 5 with the Blades) and obliterate anything in the game, but that doesn't actually differ from the formula of DMC, NG or Bayonetta.
Added complexity just means that you'll have to pour more of yourself to master the game, and to open yourself to more strategical approaches and actually make a bigger attempt at learning the patterns of those given names.
That's why I say it's a bit unfair to put that label on Japanese Hack-Slash games and not GoW, since the only actual difference comes from the difficulty gaps and the ability of gamers themselves, and not actual game mechanics.
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