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RageBot said:
ZenfoldorVGI said:
Variables to use for prejudging:

First 3 reviews

1 of only 11 games to ever get a perfect score from Edge Magazine

1 of only 13 games to ever get a perfect score from Famitsu magazine.

9 out of 10 from the notoriously harsh Eurogamer magazine.

Created by Kimiya, creator of DMC and inventor of the subgenre in which DMC and God of War belong.

With the help of Platinum games.

1up preview: "I'll be amazed if Bayonetta doesn't end up being one of the best action games this year."

@haters: Oh yeah, I'm sure this game is gonna suck bigtime....

Did you just mention Famitsu? The same magazine that gave in the last two years llike eight 40s?

Anyway, I don't think that there's a comparison between this game and God of War, even though they are in the same genre.

Bayonetta is a game that focuses on the gameplay, like DMC and NGS, God of War however is a game that focuses on the spectacle - epic soundtrack, great visuals, amazing scenarios, the gameplay is very simple though.

You ALMOST got off track there at the beginning, but ended up being pretty much right. God of War is not, nor shall ever be about great gameplay. It is about the spectacle, and that's why I am bitter about its success. I've always been aboout the gameplay. DMC, NG, and Bayonetta I imagine, are heavily gameplay focused. Their story is overthetop goofy fodder meant to entertain between adrenaline fueled firefights.

God of War instead, focuses on the story and individual situations which mix up gameplay and focus in on Kragoos's badassery.

That said, again, GoW wouldn't exist in its current form without DMC1. DMC1 invented a subgenre within the beat-em-up genre, which pretty much redefined "hack and slash." GoW really does copy its core fundamentals right doown to the color of the experience orbs, and so does Ninja Gaiden. Both developers of NG and GoW openly admit this, just as its obvious that Gears of War and Dead Space were admittedly influenced by RE4.

Most people don't realize it, but DMC was one of the very good PS2 games, imho. At that time, I had The Summoner, Onimusha, and DMC. I was waiting for MGS2, and in the end, I thought MGS2 sucked, while DMC reinvented a genre, and added a whole new level of depth to combo based hack n' slash games. It truely was a revolutionary title, and its formula formed the basis for many games that came after it, including God of War and Ninja Gaiden. That at least, is undeniable.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.