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theprof00 said:
Soma said:

I don't remember too much of it, but Reggie used data that took into account population growth and multiple ownership. The results indicated that those two variables were the reason the industry was growing, not popularity as many people believe.

Also, less and less kids and young people were interested in videogames, in other words, it was in most part the same people buying systems the reason the industry was growing.

Yeah, but where is that data taken from? Only industrialized nations obviously, and even then only ones that have national tracking services like nielsen and npd.

Look at Others chartz, they constitute a huge portion of the gaming purchases.

 

I agree that Nintendo could be just taking numbers out their ass, but we can see a tendency in Japan of desinterest. The same was slowly happening in America, I can speak for myself that if it weren't for the Wii probably I wouldn't had bought a new console. And I'm not alone in this. I mean, is just not that games were getting more complex, and expensive and all that, but people grow up and have less time to play, and with kids caring less to play then you know you have a major problem here, but it seems Nintendo is the only one that noticed that issue.



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