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Soma said:

I don't remember too much of it, but Reggie used data that took into account population growth and multiple ownership. The results indicated that those two variables were the reason the industry was growing, not popularity as many people believe.

Also, less and less kids and young people were interested in videogames, in other words, it was in most part the same people buying systems the reason the industry was growing.

Yeah, but where is that data taken from? Only industrialized nations obviously, and even then only ones that have national tracking services like nielsen and npd.

Look at Others chartz, they constitute a huge portion of the gaming purchases.