Soma said:
But the end of generation is based on sales, so it means people lose interest in gaming and a new console must be launched to excite people. For some data I read, it seems that the Industry, if not shrinking yet, it was stagnating. Not so much in America as in Japan, but it was only a matter of time if something was not done about it.
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According to Malstrom, who is wrong.
Just look at the chart for yourself. It was on the rise again. It's been on the rise since 1995 man. You can't just credit one console for "saving the industry", you have to look at the big picture. They are all contributors, and it's been consistently rising. You can't say "Oh, but it was Nintendo's vision for something different like the DS". I'm just going to say "Oh, but the ps2, ps1 blah blah" and then the argument is just a back and forth with no end in sight.
The big picture shows a continued rise, and I may add that while the wii and ds did contribute a lot recently, Nintendo had been losing sales since 95 to 04' or so. So let's not talk about who did what. Let's talk about how Malstrom is wrong instead.
Also, I should add that revenue tends to drop near the end of the gen due to dropping console prices, not disinterest. If a console releases at 400, and has an average attachment rate of 8 games per console, then the total revenue per person who bought the console in the beginning of the gen is 800$. Someone who buys the console later in the console life and only pays 200$ for the console just just a quarter off the total revenue.









