theprof00 said:
vanatos said:
theprof00 said:
vanatos said: Stop overanalyzing shit.
Games which focus on fun and are quirky=most people enjoy
Games which focus on being serious (and almost always will have story)=niche, only some people enjoy.
To put it another way, after SNES, games started moving into serious mature mode (More and more blood and gore, focus on adult themes like war etc, focus on realism overt art).
And the industry has been losing the mass market customers ever since |
No, games started moving into storylines because cds and larger carts could actually hold the data required for a good storyline. NES games were mainly only arcade-pickupandplay games because they crammed virtually as much gameplay as they could into the game and just skipped over the story, letting you decide for yourself what the story is.
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You just support me.
Cd=Ps1
Snes=cartridge
But i disagree, anyone who has played Terranigma or FF6 knows it has a serious storyline.
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Well, ok, but you didn't exactly spell it out did you? And you don't really prove a point by giving 2 examples out of the thousands of games from the SNES.
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It does prove the point, if there are games in cartridge that are dark, it proves you can make dark game stories on cartridge.
I would say that the move to cd has allowed more 'serious' because of graphics (and music i guess).