| Astrotrain said: While there should there should be a place for niche and targeted audiences, I have to say I'm undeniably happy to see gaming open up a bit. As mike_intellivision said, a video-game's audience should not assumed to be primarily consisting of males 16-34, it should include both genders and every possible age, a sentiment I wholeheartedly agree with. When I my parents or my girlfriend's parents (or those who are generally considered non-gamers or casual gamers) hear about Call of Duty, Halo, World of Warcraft and games of that ilk, their reaction is unfailingly a rolling of the eyes followed by a bewildered exclamation. |
Not in the case of WoW. A huge proportion of WoW players are female.







