JaggedSac said:
No, I know it offers those things. But in order to use those, developers have to choose to integrate these into their titles. This is why there is such a small subset of games on Steam that offer achievements, and I imagine and even smaller subset that offers matchmaking. And this matchmaking that they speak of uses L4D as an example. This is basically just finding a dedicated server with an empty spot for you, it doesn't take any sort of ranking into account. With Live, it is integrated for them so ALL titles have the services/features. Once again, ubiquity. |
I think the point of comparing Steam to Live was to show that a free system can implement a lot of the features Live has. Not to prove there's an ubiquitous online system on the PC. That's a console thing which the 360 and PS3 do.
Here's the way I see it. When Xbox Live first appeared, it had value due to being the first online system of its kind on a console. Right now, the value it has is mostly for people whose friends are already on Xbox Live. I don't see a good reason other than that one to choose Xbox Live over the PSN (unless of course you are constrained to wanting a specific console, but there are good reasons to want either one so I'm ignoring that here).
My Mario Kart Wii friend code: 2707-1866-0957







