| vlad321 said: I fully agree with you, however on the point of it stopping sales and affecting microsoft I doubt that it actually does that. Console players DO have simpler and lower expectations and as far as they know LIVE is worth every dime. I've been saying that forever now.
@Jagged Steam does the whole "millions of players online and installing/searching for games" already for free. Magically LIVE doesn't. Explain how. |
No, you are wrong. It has a server list for each game that it provides, and most of the time the game itself provides the list. It basically just launches and validates games. Other than that there are no code level features that Steam provides developers. Steam itself does not provide servers for any games other than possibly Valve ones. Even then, the number of people playing at the same time is absolutely paltry compared to Live. CoD MW2 on Steam and Counter Strike, the two most popular games on Steam as of now, are currently having peak concurrent players at around 90k per day, and even less the day CoD came out. Live had 2 MILLION CoD4 MW2 players playing concurrently the day it came out. Steam is a great source of digital distribution, but as a gaming portal, it is just that, a portal. It provides developers and customers no ubiqutous services between games. It might have some hacked get around for friends lists and such, but it cannot provide the platform level of features that Live has.
It doesn't provide PC developers with a ubiqutous method for providing online play functionality. It provides customers an easy way to browse server lists and download games.







