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Soriku said:
g-value said:

@ Soriku

It looks like you got what you asked for. Toriyama (FF13's directer) said that in FFXIII there won't be an escape command for battles, instead if you die in battle you have the option to "restart" at the point before you entered into the battle.

Damn, this game is going to be awesome. Not only does your party fully recover after every battle but now if you die you will have the option to restart the battle. This completely makes up for having a GAME OVER if you party leader (the character your controlling) dies. Toriyama also said that FF13 will be harder then other FF games so things won't be easy. It looks like FF13's battle system won't be a chore like FF8 and 12's battles systems were.


Nice! They're making all the good moves for this game that I liked in other games. No random battles, HP healing, retrying after boss battles and all for a harder game.

@outlaw

I hope you were being sarcastic. If you're serious, you don't really know what you're talking about unless you played games with the HP/retry systems before (you played TWEWY but you didn't even complete it).

Some bits were sarcastic and some were serious.

I stopped playing TWEWY because I thought it was a bad game, and I did not want to continue playing the game.



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Then follow young Mat whenever he calls,
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