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LordTheNightKnight said:
"the very idea of doing quality titles on the Wii involves invalidating the whole "Wii games are cheap to make" mentality that attracted the 3rd parties to the platform to begin with"

Which means they stupidly think making the games for even more on the HD systems is a good thing. When a game costs enough it can still lose money at a million sold, and that's an average, the developers are just being delusional.

They could save a hell of a lot of money putting at least a third of those big games on the Wii. Market unpredictability is just their BS to avoid putting those games on the system.

You're imagining that those same games could be decent at 1/4th the budget, and that's just not true.

Graphics are a factor, but they are far from being the majority of the expense, with very few exceptions.  A good Wii game should cost about 1/2 as much as a good HD game, at a minimum.  Good PS2 games cost 1/2 as much as good HD games.  There's no reason Wii games should cost less than PS2 games to make -- none.  Those low figures the publishers (like EA) used to love doling out were averages including a truckload of shovelware, rather than figures exclusive of all games but the 1 or 2 quality titles they were trying to make (if that).

I mean really... where were the "quality" EA Wii games that cost only $5M to make, back in 2007, when they made that statement?  Madden and Tiger Woods?  and they excluded all the shovelware when they claimed "1/4th to 1/3rd"?  The idea that quality Wii games are that cheap to make is pure folly.