NJ5 said:
Also, they did say that the team was three times as big as the team that made Assassin's Creed 1: http://www.nowgamer.com/news/513/assassins-creed-ii-triples-size-of-dev-team So about triple the costs of an already expensive project... and probably with more advertising.
|
Team size usually more than double when getting close to finishing a project due to the QA needs.
If you don't believe it, take the time to watch the credit at the end of any game. A very significant portion of them are listed as QA people....








