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Yakuzaice said:
NJ5 said:
Yakuzaice said:
libellule said:
Wii market instability ...

it is like saying that blockbuster game ala AC2 are supported by their own sales and not, as a lot have said, by the massive amount of casual games on Wii that allowed the developpement of HD project for the PS3-360

what do you think ?

You might have a point for something like Wheelman or Call of Juarez, but do you really think AC/AC2 won't make money on their own?  They really haven't put out many big budget HD games, or that many HD games in general.

Ubisoft has claimed that there were 450 people working on Assassin's Creed 2... Add advertising costs and stuff like that, I could see how they would make little or no profit.

 

Well that 450 is three times the staff on the original game, and that sold over 8 million.  So if anything it was the first games success that is supporting the second, not Wii/DS shovelware.  Despite the team size I can see AC2 making money.  It was a relatively short dev time, they had an established engine, and dev teams balloon in size in the last part of the cycle, so it isn't like those 450 people were there from day 1.

That's not always how projects work. The news was from May.

The engine is the least part of the costs. It has been stated time and again by official sources that most of the cost is in creating art and related stuff.

 



My Mario Kart Wii friend code: 2707-1866-0957