| Khuutra said: @jarrod: I don't think it's insurmountable, but MH3 is one of those cases where they could create that demograhic on the Wii. They were able to take that risk because the audience wasn't already instrinsic to any other console. |
I agree, though that's also why I think Wii's route to 3rd party success will be led by the Japanese, as neither 360 or PS3 have really "taken hold" as they have in the west (both in the market and among the industry). There's still stumbling blocks, but even the big Japanese devs behind HD R&D seem to be making moves to better include Wii , such as the toolsets being adapted by Square Enix (Crystal Tools/White Engine), Capcom (MT Framework) or Aquire (Gamebryo).







