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famousringo said:

No, that would be textures and polygon modeling. The Wii doesn't magically make mo-cap or animation design cheaper and I've never heard anybody suggest that it does until you just now.

Capcom also recycled a ton of animations from RE4 into RE5. Can we call RE5 a PS2 port?

Gamecube port, more like. Which is somehow worse, maybe?

@jarrod:

I don't think it's insurmountable, but MH3 is one of those cases where they could create that demograhic on the Wii. They were able to take that risk because the audience wasn't already instrinsic to any other console.