Khuutra said:
The explanation for that being that it was necessary to establish the Modern Warfare brand? I don't think I get your point, here. Clearly Call of Duty games do not have to sell HD numbers on the Wii, because the Wii continues to get them. And yes, World at War was released at the same time as its HD contemporaries, but its production values are about on level with (maybe less than) Reflex. |
You are way way off with that bolded statement, if you are referring to dev cost. Reflex was much cheaper to make than WaW on Wii.
I can see the CoD franchise continuing as ports on the Wii -- now that the engine exists (which was the major expense with WaW), that can continue ad infinitum.
The question is, are other dev teams willing to take that first hit, and port their engine/game to the Wii? CoD has shown that, as one of the world's most popular franchises, its barely profitable -- moreso if you plan to churn out sequels using a very similar engine (aka CoD).







