Veder Juda said:
Boneitis said:
LordTheNightKnight said: "If the Wii HD had specs similar to the 360 or PS3, it would definitely receive many of the games we see on the 360 and PS3 and they will be EQUAL QUALITY."
We're saying no. The quality wouldn't matter. They would find more reasons to ignore it (we have to adjust the controls, and we won't acknowledge the classic controller). |
Well I'm saying you're wrong.
3rd party developers ignored the N64 because it didn't sell in Japan and cartridges were too expensive.
Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles.
Wii is ignored because the hardware is inferior and HD games can't be ported unless built from the ground up. Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario. Control is the least of their problems. Its basically just a mouse pointer with a joystick attached.
Is it impossible to believe there could be a logical reason?
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I stopped thinking there was a logical reason when Namco didn't release a GameCube version of Soul Calibur III.
Did Sony pay them off? Maybe; but after the success of SCII, going PS2 exclusive was purely stupid, regardless of any moneyhats.
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Sony definitely paid them off... supposedly some staff working on the GC/Xbox versions of SC3 didn't find out about about the move to PS2 exclusivity until it was announced publicly in Famitsu. There was also originally a planned 360 version that got killed too btw.
Namco's efforts got rewarded with a lack of sales though. Every version of SC2 (even the Xbox port) outsold SC3.