| Boneitis said: Oh man, you're way off. The Gamecube had far better 3rd party support. Most notably, actual support from Japanese developers. With that said it had several exclusive Resident Evil games, Street Fighter, Mega Man, and a ton of other Capcom titles, an exclusive Final Fantasy, Sega games (most notably Sonic Adventure 1 and 2, Skies of Arcadia, Phantasy Star Online), EA games, quality titles from THQ and Activision, etc. The Gamecube had an overall awesome and high quality library thanks to 3rd party support. The N64 might have had more exclusive IPs, but they were awful. Perhaps you enjoyed the 1st party games, but 3rd party support was abysmal. |
It had.... one exclusive Resident Evil (Zero), there was never a Street Fighter on the Gamecube (I think), one exclusive Mega Man (Network Transmission, which was not great), Crystal Chronicles was heavily supported in the Nintendo/Square deal, and now you're naming off multiplats.
Most of what you're naming are multiplats. I admit that Gamecube had multiplats, but that doesn't really qualify as excellent third party support.
My point about the N64's third party support was that it had the quality it had (and it had a lot of quality, don't know which games you were playing) in spite of every effort on Nintendo's part to pee in third party Cheerios.







