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Kenryoku_Maxis said:
Mendicate Bias said:
I agree the PC is a better platform for Indy developers but what garcian said is that there have been no profitable or good indie games for the consoles which is just wrong. Flower, Fat Princess, Dishwasher, Undertow, Braid, Splosion Man, Geometry Wars were all great games and were all released on consoles. So yea PC is the better platform for indie developers but you can still have a big hit with amazing profits on the consoles too.

And actually, there's the argument that you can make more potential profits, even with a small indie game, on consoles over PC.

Of course, it depends on the genre and how you release it.  A independent SRPG probably won't do well on XBL or WiiWare and fare better on PC.  However, many SHUMPS, action games and especially puzzle and platformers have done AMAZINGLY well on XBL and WiiWare when they probably would have hardly been noticed in the sea of indie self published and freeware on PCs.

Like with any game genre, from the very biggest to the smallest, like these, it all comes down to advertising and hype.  And since XBL and WiiWare markets the games for you on a worldwide console distribution service....

You can't really do platforming well on the PC, at least not 3D.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835