psrock said:
No, the problem is not big budget titles, but the smaller ones. While The Wii can get away with small games making a profit, It's very hard on the HD systems because they don't sell enough to make that profit. You see TAKE2 banked on just one game to save a whole company, GTA alone made tons of money, but the other games couldnt. So, you see most companies trying big AAA for the HD and the smaller ones for the Wii. |
But that lacks logic then, since its actually cheaper to make big games on the Wii than on the HD systems, so the idea that making a few profitable games to cover the losses on the majority, would actually be more feasible on the Wii than the HD systems, so if that were true, then in fact we would expect to see more AAA attempts on Wii.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







