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elticker said:
@ reasonable
the first AC story was great that is what let me buy the second one.

Well, I loved the setting, etc. but the story in the first boiled down to:

- what's going on here (Desmond)

- we want to look through your memories (bad guys)

- aha, we've found what we were looking for, the location of these mythical devices, the 'Pieces of Eden'.  Let's go get them.  (bad guys)

- hey, I'm not the first they've used for this, looks like the guy before me went crazy and left a lot of scrawled memories, plus I can now see like an Assassin.  And what are these 'Pieces of Eden'?  And why are the Templars and Assassin's fighting over them?  And wow they're still around today!  (Desmond)

- The End

 

The entire core narrative as Altair was just killing some guys for vague reasons without any variation or even game mechanics, just climb a few towers and get close to a few people and then you're allowed a crack at killing them.

So far in AC2 there's been more actual narrative and development in the first hour than the entire game of AC.

I mean, I'm glad you liked it.  But I struggle to class AC story as 'great' when it amounted to the first six pages or so of prologue in your average thriller of this type.  When I finished AC I thought, hot damn, they've only sold me the openning prologue, the cunning buggers, and they're going to make me buy the damn story later.

Great engine though, loved the cities, detail, animation and of course, being a cool Assassin has a certain draw to it.

 



Try to be reasonable... its easier than you think...