RolStoppable said:
Now for the actual comparison of Sunshine and Galaxy: Galaxy has the better and more challenging level design, plus Galaxy has vastly more different levels. According to a later post of yours in this thread, you haven't even beat half of Galaxy, so why do you think you can judge this game already? There are tons more of boss fights in Galaxy than in Sunshine and they are also individually better. The traps and obstacles you encounter especially in the later levels of the game bests everything Sunshine had to offer. The platforming in Galaxy is way more fun because there is so much of it. Sunshine's levels were mostly flat and the best parts of the game (levels you play without FLUDD) were few compared to what Galaxy offers. The overall gameplay of Sunshine wasn't that much more complex. In both games you use mainly 2 buttons, in Sunshine A and R, in Galaxy A and Z. You are able to use FLUDD in various ways, but that's offset by Galaxy's various alternate forms of Mario. A game doesn't have more depth just because you have to use more buttons. |
I'm going to go with this response, except I'd like to add that Galaxy has an absolutely masterful orchestrated soundtrack, incredible level design and diversity in the level design (something Sunshine was seriously lacking), and an auto-camera that's 1000X better than Sunshine's, which repeatedly killed me.
Honestly grandmaster it's kind of sad that you have judged Galaxy long before you completed the game, and that you seemed determined to dislike Galaxy despite having no concrete reason for your distaste for it. You are calling Sunshine more difficult but Galaxy has much more challenging levels than Sunshine. Especially later in the game. I don't really understand why you dislike Galaxy so much, and you don't seem to understand why you dislike it either.