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Squilliam said:
vlad321 said:
Squilliam said:

Respectfully whilst you may value innovative and fresh approaches the market dictates similartude and most people either don't care or prefer to play games they know they'll like.

You mean the console market, funny how diablo clones got knocked around for being exactly that  clones, and too similar to a given game to be considered worth something more than mediocre games. I'm also sure it's pure coincidence that the feeling did a 180 turn when consoles became more dominant.

Im pretty sure it happened because of Direct X 9. Before Direct X 9 games were generally innovative. After Direct X 9 and onto 10 and 11 the games just started becoming clones of one another. Obviously it was Microsofts fault, they should have never released a new Direct X version!

Yes.. obviously... There is absolutely no other explanation!

 

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Spin it however you want, consoles have reduced gaming to a repetition of games most of which shouldn't even be considered passable.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835