| ksv said: It would have been nice if they had included support for the classic controller, it could work quite well. L and R buttons for tilt, X to perform "shake" motion, Y to run, B to jump. Jumping into a bubble....I guess minus button? Mapping it to Y could lead to accidents. I've actually bubbled by accident several times with the mapping to the Wii remote A button, it is weird that the game lets you bubble when all your co-players are already in bubbles/dead. It's like instant death by button press! |
Classic needs to be connected to the Wiimote, so its not worth giving it support, especially when the motion controls work great, I love the shaking for the spin jump and the tilting
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







