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I plan to buy the game, but not on launch day.

Crystal bearers didn't took three years in development. actually it was a bit over two years. It started as a concept with no actual development on the engine at all and it took a long time before the actual developmet began and the team is not as big as the others, but that does not make them less talented.

The real problem with Crystal Beares is that the game didn't exceed expectations, even though is a good game. a 15 hour adventure is short compared to other titles in the genre, and so far (I have not played it, only seen the videos), the game does not have a lot of the "Epic feeling".

Crystal Bearers is a quality title, and I admire the team for the direction they took, but it does not that the factors that will game it a huge success