Scoobes said:
Doing the original game is ridiculously expensive, yes, but porting from one HD system to another means you can keep nearly 100% of the artwork and textures. With a Wii version you'd have to do all that again which is where the expense comes from. This is especially true if you look at the tech vids of Cryengine 3 where they can make all 3 versions (PC, 360 & PS3) at the sametime (it's actually quite impressive). Can't do that with the Wii, it'd require the textures and artwork to be re-done. Of course, if you make an exclusive Wii game, then it's a lot cheaper than the HD games. |
Redoing the artwork wouldn't cost more than making the artwork for the HD systems. That was the claim I called you on. You would have to do them over, but at Wii level costs, not HD level costs.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








