Darc Requiem on 13 February 2007
nustang70 said:
Darc Requiem said:
Translation. "We have no answer for Halo 3. Killzone 2 doesn't truly exist in the way it was shown previously. We whipped out some CGI far beyond our consoles ability in order to make our competition look weak, only this time it backfired on us. I am quite surprised the game has garnered so much interest. The first title didn't not meet gamers expectations. We'd show you the actual game but we know it doesn't graphically match up to what is hitting the 360 this year. We would build our brand name around a hit franchise if we were able but I our previous efforts be it Crash Bandicoot or Spyro have failed. So per our modus operandi, Sony has relied on third parties to provide varied content on our platforms. Our internal development teams have netted us just two bankable franchises in the last dozen or so years. Hopefully we can ride our brand name out this year as Metal Gear Solid 4, Gran Turismo 5, and Final Fantasy XIII don't arrive until 2008. If not, the third parties we've relied upon will bolt for our competitors."
i think you are confused. crash and spyro were sucessful on ps1; they didn't start to falter until they went multiplatform under vivendi-universal (and stopped being deveoped by naughty dog and insomniac, respectively). plus, which two bankable franchises are you referring to? i can think of at least five CURRENT ones (not to mention older ones like crash, twisted metal or syphon filter): jak and daxter, ratchet and clank, god of war, SOCOM, and gran turismo. at least try to be objective.
Sony spent a lot of money promoting two franchises they didn't own. Crash and Spyro are NOT Sony IPs. So they can't be considered as bankable franchises for Sony. As for the franchises I was referring to, Gran Turismo and God of War. If a GT or GoW came out for PS3 tomorrow, the PS3 would be as hard to find as the Wii. Twisted Metal, Syphon Filter, Jax and Daxter, Ratchet and Clank, and SOCOM aren't the type of games that will make consumers run out and buy the PS3 tomorrow at its current price.
Twisted Metal and Syphon Filter don't have the pull they had during the PS1 era. Both Ratchet & Clank and Jax & Daxter have suffered from Tony Hawk syndrome. By that I mean they have received a high number of sequels in a relatively short amount of time. This marginalizes the power of the IPs. SOCOM has suffered the same fate and while the first two SOCOMs sold quite well, SOCOM III has sold about a third of what SOCOM1 did and less than half of what SOCOM 2 did. SOCOM: Combine Assault is still pretty new, so it may yet reinvigorate the series.
I can't give Sony credit for the first party prowess they lack. They have done an excellent job of garnering third party support for the PS1 and PS2. The PS3 and PSP had the same initial support as the PS2 but both systems seem to have eroding support. Particularly the PSP. The PS3's support is shifting away from exclusives and towards multiplatform support. That trend favors Microsoft since they have the install base advantage over Sony.