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Mr Khan said:

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"We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people." - Eijii Aonuma

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Great, an action-adventure like Zelda could be the perfect place to refine motion-controlled sword combat: I think it's not as easy to make it work well as many think and I trust the devs.

On the other hand, I don't think accessibility is that much of a need for the Zelda public, unless they are going for a different target this time around.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman