KungKras said:
Saturn was difficult, not impossible, and why would business suits care about how hard a time that the programmers are having as long as they make money? Also, GC had no technical flaws, it just didn't. It had enough storage, and was build to be easy to port games to. |
u just agree saturn was difficult to develop, it have 2 technical flaws, it graphic unit wasn't a shaders based one, and the GC disc wasn't a DVD.
it not storage a problem though it very similar to the PSP UMD, but rather DVD drives were cheaper and so were DVD discs.