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rocketpig said:
Helios said:

Dragon Age Origins might be a good choice. I remember fondly your tirades against modern WRPGs, and I'm curious to see how this one would go down. Suffice to say I've not played the game myself, but I always thought it seemed silly what with how BioWare was hyping it as "mature", yet the maturity appeared to consist of nothing more than an immature propensity towards sex and violence - and I trust you know just how shallow and vapid BioWare's treatment of that particular subject matter has been in the past.

BioWare handles sexuality very well. After all, they had teh lezbians in ME!

I'll definitely put that on my list, though I'm a pretty big BioWare fan. I usually try to ignore their faults and focus on the good parts of their games, which are usually pretty substantial.

Heh, don't get me wrong, I like Mass Effect. I do think, however, that BioWare usually doesn't deliver on their promises of "dynamic relationships and narration". Mass Effect was made out to be a game where your relationship with individual party members was instrumental to the development of the game's narrative. What did we get? One sex scene, the incident with Wrex, and that one choice between what party member to save - none of which had any dynamic content behind them nor any lasting impact on the main plot.

Using that as the selling point of a game... Well, let's hope they've improved.

What I would want from BioWare is a real relationship with a character. Play with the fact that the player is engaged with someone, make it have a real impact on the game, use it for emotional effect, do something with it other than use it for it's own effect. As long as they don't do that, I won't consider it any more than a shallow, if entertaining, gimmick.