c0rd said:
Eh, I'd say they were the highlight of the game. It made better use of standard motion than any other Wii game I know, besides maybe Wii Sports. I'm not exaggerating - I don't normally play beat-em-up's, but the game's awesome combat had me hooked. In a boss fight, it doesn't get any better than dropping their ass with the motion-controlled wrestling moves. So, for me personally, it did offer the "ultimate motion experience," regardless of how sparse it was. That's probably what makes it work so well, actually - since motion is used for only the most powerful attacks, it makes you feel your slashes are meaningful, so I'd always go nuts on it. Notice this isn't the case anymore when you get so powerful that every other attack is a finisher (which is when the combat gets dull). Now that I think about it, it's disappointing there aren't other Wii games controlled like this.
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It's one of the few Wii games where I purposely do elaborate arm gestures just because it feels so satisfying. I think the people who haven't played this don't understand how much it added. It's the perfect combination of button+motion. Gameplay would feel bland without it.
I'll have to see what else they're adding before I decide if I'm getting it again. Right now I wouldn't, but if they really beef it up with extra content I can probably overlook the motion thing.







