puffy said:
LMAO I'm not as inventive as Nintendo :P I don't think anyone would be able to guess the direction. I mean it's taken them a team of probably 100 people and 3 years so far. OT: It'll be a 2011 release by the sounds of it. Take your time Nintendo, give us the best game of the generation! |
I've been saying for 3 years what I think it'll be. Ever since the Wii came out, I felt it was evident. A Zelda game which utilized the Wiimote and Nunchuck to control both the swordand shield, switching between First and Third person controls as needed, trying to break away from the need for Z-Targetting and go beyond the Ocarina/Wind Waker/Twilight model. First person swordplay would barrow a lot of its concept from Metroid Prime, but expand on that to allow for total freedom of movement and not lock you into just a set field of view. And you would be able to switch back out of first person at any time. As well, items (which some already alternate between first and third person in most of the 3D Zelda games), would benefit from this move.
Miyamoto himself has confirmed a lot of this idea, saying the next Zelda will feature WiiMotionPlus and barrow a lot of concepts from Twilight Princess. But even more curious than these points, early after the Wii launched, it was Miyamoto himself who made multiple comments about how he personally enjoyed FPS games and was the one who gave the Prime team the idea to turn it into a First Person Adventure title.
Now, it could all just turn out completely different. But until we see the actual gameplay footage, I'm still holding out hope that we get to see Nintendo try this out. It would be something completely amazing, to be able to fight actual swordplay in first person and it be pulled off well.












