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To expand on my last post, I want to include the Snowpeak mountains in Twilight Princess as a perfect example of what I want. That dungeon/area was magnificent. The way they incorporated it into the manor, the yetis, and the overall atmosphere was amazing. I want to see more of that in the next Zelda. I want to see a fluid non-sectioned world with very little transition from the overworld to the dungeons. That is my dream Action-Adventure game, and if anybody could pull it off, it would be Nintendo.