mirgro said:
Yes, because in the same way I can find statistics that are biased towards piracy that show that your claims are bullshit, but then you would whine and complain about the source, so either find me actual statistics (also the links you showed me are NOT statistics). I also want to now how Valve thrived in between Half-Life and Half-Life 2 before Steam ever released. Piracy wasn't as bad back then. Rapidly escalated in the last few years with the development of faster internet for piracy distribution. Also lizzard has made ONE game which has monthly subscription, not games, and that was in 2004. I wonder how they managed to get : WC1, Wc2 and expansions, Diablo and expansion, Starcraft, Diablo 2 ad expansoin, Warcraft 3 and expansion out the door since the early 90s without WoW..... Also i laugh at you claiming Blizzard is a multiplatform company. Piracy wasn't as bad back then. Rapidly escalated in the last few years with the development of faster internet for piracy distribution. And I was referring to Valve, not Blizzard, though Blizzard will be making console games very soon. They've been talking with MS a lot lately. Also you must either lack serious reading comprehension or you didn't read what Valve said about piracy because they addressed why only 2 companies are thriving on the PC. I'm still awaiting statistics with actual numbers in them, again, from a source which isnt pirate or publisher favoring. |
I'm still waiting on these supposed statistics you can bring up that I can't explain away.
You just lack the ability to realize the truth of the matter. Every developer save for 2 are complaining about Piracy, and I already explained why those developers are somewhat immune.
Piracy will force all games to have to implement some advanced form of DRM that can't be cracked (expensive and likely impossible), or move to platforms where piracy is at least harder to do and sales will improve greatly.