Jereel Hunter said:
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Well I'm jsut saying that up until EA made them become a MMO only studio they were doing fine, 4 or 5 years after EA made them make only online games they got shut down. That seems like a pretty good linkage. I don't see where the Piracy plays any part in that either.
Only companies that make subpar games that wait years and years go under, the ones that make good games and support their community live on just fine. What do you think Valve did between Half-Life 1 and Half-Life 2? They are also still independent developers.
As for the piracy thing, I'm just letting you know that the people who complain are the ones who buy the game, not the ones who pirte it since the pirated version actually has a whole lot more features than the leagal. The point is that MW2 is the EXACT SAME across ALL platorms, yet it is considered shitty n the PC platform. How does tht happen if not for the expectations and standards of the PC gamers?
The people in those areas do buy legal games, it's liek wearing Prade or Gucci, you show off your wealth by playing on the LEGAL LIVE WoW servers or you have the real copy of MW2 just to show it off. People there buy legal games the same reason people in the US spend money on Prada and other useless vanity junk. As for the others, they view games just like normal people view Prada in the US, a useless waste of money so I doubt they'd buy it even if they did have the money.
Finally, well going by anecdotala evidence I can tell you that the local Target has been selling hell of a lot more PS3 and 360s than Wiis for the past 2 years. Interestingly enough, the Wii is apparently selling as much as both of them combined.... There's a reason why anecdotal evidence is useless, it's because it's unreliable and does not in any way shape r form represent the general trends. Lower quality games shouldn't cout because they sell for the same amoutn yet they are exactly that, mediocre. Why would anyone in their mind bother paing full price for something that is half-assed?
Also fine show me the analyst statistics, the ones not funded by developers. I will even accept those. I also obviously don't know if I'm defending it like this.
@nightsurge
I just told you, Piracy has been aroud forever yet the gaming business has grown, that's proof enough that the piracy isn't nowhere neaar as bad as you think. Prove me wrong. As I said to Jereel show me statistics not fbricated by anyone in the pocket of the publishers. Also the reason only a handful of PC developers are having success is because they cater to their PC audience instead of trying to limit them and fuck them over or jsut dumb down their games, so they make tons of money, while the worse developers don't get anythign cause their games are just meh. If anything the PC market is governed by true capitalistic tendencies, where the superior products sell for years while the shitty ones don't sell at all.
To anyone else going on about piracy, I'm still eagerly awaiting figures from people who are not in the pocket of publishers. Also a reason why Valve and Blizzard have NEVER complained about piracy before. In fact Valve defended them. Here is a link:
http://www.gamesindustry.biz/articles/valve-not-concerned-about-piracy-in-pc-market
and a nice quote from the article:
"Rampant piracy is just unserved customers."
Edit: And another good link about this Valve vs Piracy:
http://www.techdirt.com/articles/20090219/1124433835.shtml
That is a summary of the following:
So yes, aparently it's as what I have been saying, developers who cater to people make tons of money, the ones who don't listen and dn't cater fail miserably. Also a final quote from the Live Blog:
"At 75% off, they are making 15% more money than they were at full price."