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Soap_McTavish said:
sc94597 said:
Soap_McTavish said:
sc94597 said:
Soap_McTavish said:


LittleBigPlanet, most critically acclaimed and innovative platforming game in many many years. 95 Metacritic, receiver of many GOTY awards.

It was only a year since the last one(Super Mario Galaxy) and the release of Little Big Planet.

While Super Mario Galaxy is an amazing and stellar game as well, it doesn't do anywhere remotely close to what LBP did in terms of innovation. And its a 3d adventure game with platforming, it's a different genre.

You didn't specify into sectioned genres of platforming in your post. As for Little Big Planet being innovative, that is arguable. There have been tons of games with much more level of user creation. It is innovative in the same sense as motion controller, it was brought to the mainstream. Imo that is just as innovative, since you are innovating the implementation. Having said all of this, Super Mario Galaxy also brought just as many innovations of equal value. The gravity aspect is just one example. So I think it fits the label well.

There have been many gravity platforming games. Go ahead, what platformer offers more user created content than LBP? I'll give you a gravity game when you give me a platformer on a home console that does that.


For Super Mario Galaxy, how about IR implemenation and motion controls? Well an example of a game that released a few months before LBP than had User Generated Content is N+. Please reread my post though, I never said more, I said "more level" or shall I refined that, "More Freedom", which includes every PC game. Remember, we are discussing innovation, having "more" of something isn't in value. Little Big Planet's innovation is the ease of accesibility it allowed to access this content.