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I don't think NSMBWii is actually as hard as everyone is saying it is.. I didn't have any continues for example.. Getting the star coins is the hard part about the game but the core game isn't super difficult unless you are new to Mario.

It provides enough of a challenge that you feel really good about beating it but not that much of a challenge that you throw the controller in anger.

Comparing it to LBP is dumb though, Mario is in another league. You can have all the fancy extras you want but when I put the NSMBWii disk in and played through those 8 worlds, the level design was fantastic and every boss fight was very memorable. It was 2D platforming perfection and extremely fun. I don't need user generated levels or online bullshit when the best experience is Nintendo made levels with people you can interact with in the same room. You just can't replicate that experience any other way.

If the game was designed with online in mind then sure it'd add to the experience, but this game isn't and so it shouldn't be compared to a game that is.

People, stop looking at a game as a list of bullet point features and start looking at it in terms of design, quality and fun. For all the HD console owners whining that games are art, they sure don't seem to know when a game that is clearly a piece of gaming art comes along, they're too busy complaining about it's resolution or lack of useless features they'd hardly ever use anyway.

/rant.