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"Second, using the Wii Remote as a pointer for first-person shooters sucks. When playing an FPS with a traditional controller, the majority of the time your aiming stick is at rest – you make minor corrections via minute taps to control where you are looking. Conversely, the Wii Remote requires you to constantly aim at the center of the screen, lest your POV sways around like a drunkard falling off of a barstool. Rotating is performed by moving the cursor towards the edge of the screen, and although Treyarch included a handy button to freeze your view and aim as if you were playing a light gun game, the combination simply isn’t an acceptable solution. It’s clear that Treyarch did the best it could: the button configuration is completely customizable, as are the scrolling speed, dead zone, and numerous other variables for the camera. But after playing with all of them, controlling my character still felt like a struggle – a shame when the original MW controlled so smoothly."

Uhh... This is the part where I refute every thing he says [in the quote]... Because I've actually played the  damn game while he hasn't.

"Conversely, the Wii Remote requires you to constantly aim at the center of the screen, lest your POV sways around like a drunkard falling off of a barstool."

-- This is blatantly false. He apparently has no idea what customization is. Even on the default settings (which is what I left mine on except for some turning speeds and cursor sensitivity) it was incredibly stable. It needs some time to get used to, but it is by far easier to shoot moving targets by actually following their motion with the Wiimote. You can't say that with dual analog.

 

"Rotating is performed by moving the cursor towards the edge of the screen, and although Treyarch included a handy button to freeze your view and aim as if you were playing a light gun game, the combination simply isn’t an acceptable solution. It’s clear that Treyarch did the best it could: the button configuration is completely customizable, as are the scrolling speed, dead zone, and numerous other variables for the camera. But after playing with all of them, controlling my character still felt like a struggle – a shame when the original MW controlled so smoothly."

-- Okay, this jibberish was simply the guy admitting his inadequecies. Rather than stick with a control scheme and try to get used to it, he seems to have only put five minutes into the whole ordeal. Regardless of whether he gives it a chance or not, if he has the mindset of "I hate this system" he will never have patience to even try to adapt.

 

Guys like him should not review Wii games. Especially when they don't give it a chance. If I had an adequate camera, I'd take some footage of myself playing and show how his rubbish arguments against the controls are invalid. I wish somebody would, at least.

 

Now the other parts of the review I don't have a problem with. The graphics are not very good. They're sufficient for me, though, so I don't really care.



The BuShA owns all!