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makingmusic476 said:
dib8rman said:
Making music, well MkWii isn't lagless, it's just not rendering a lot most of the times, you don't need to know the details of things out of sight, this game constantly has 4 players and objects on screen, there's a higher level of precision needed than in MK for sure.

That's partially what I picked up with multiplayer, it's crazy as is, but I get frustrated at brawl enough to know that if I need to make a specific jump in mario I don't need to screen to skip even for a fraction of a second.

I suppose a simple 2D game like this is rendering more, right?

And don't forget that in MKWii you could easily have all 12 players on screen at once, depending on the position of everybody on the track.  And they are all complex 3D models, not mere 2D sprites.

As for Super Smash Bros., the online in that game is downright bad, and doesn't come close to the better efforts we've seen on the Wii, like Mario Kart.  I can't recall a single smooth match I've played in the game.

NSMBWii does not use 2D sprites.

It looks like dib8rman covered MKWii.



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