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Khuutra said:

I want you to imagine me sighing, straightening my bow, and re-applying my lipstick.

I also have friends online that I'd like to play with, but "appreciably improve" assumes two things:

1. It would add functionality to the game that is not currently there (which is true)

and

2. This functionality would in itself be necessarily ... how do you say... not well-integrated, but something like it (which is not necessarily so)

It assumesn ot only that there would be a use for it but also in that it would not detract from the experience in any way. I'm not even expressing my own opinion here, I'm quoting Miyamoto from an interview in Wired:

Miyamoto: Well, of course, we have made games like Smash Bros. and Mario Kart, we do have an interest in… taking advantage of network devices. I think that particularly with this kind of a Mario game, we really wanted to focus on the living room experience. We could have made an online multiplayer Mario game, but if you do that, the effort and resources you devote to putting a game like that online will then result in you essentially balancing out the resources. That means you’re going to have to sacrifice something somewhere else in the game in order to include an element like that. This time, we really wanted to focus on the living room element and people playing together.

As I mentioned before, from our focus testing we found that when people were playing alone, they were very serious, and when they were playing together in the same room, they all had smiles on their faces and were talking back and forth. We felt that this type of experience was just better suited to a same room, face-to-face multiplayer experience, rather than over the Internet. That being said, of course, in the future there’s definitely a possibility for exploring what can be done with remote connected gameplay.

And again: I acknowledge that you want it to have online multiplayer, and you want the game to be something it isn't. Nintendo not catering to your needs is not laziness, and me not caring is not selfishness.

Source: http://www.wired.com/gamelife/2009/10/shigeru-miyamoto/

Your post makes zero sense.

Your number 2 makes no sense at all.  Your quote from Miyamoto about sacrificing one thing for another is only true if you're being limited by the format (disc space) or time/money (lol) and I seriously doubt Nintendo is limited by either with this game.   I'd wager Nintendo could take 3-4 months and integrate quality online play into NSMB Wii.  I'd also wager the reason they're not putting it in has nothing to do with philosophy and everything to do with getting it onto store shelves before the holiday season.

And your last part makes no sense because I never mentioned laziness anywhere in my posts (though you are very selfish kootiepie :P ).