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--OkeyDokey-- said:
MaxwellGT2000 said:
--OkeyDokey-- said:
Majin-Tenshinhan said:
Does anyone actually care that NSMBWii doesn't have online? I'm genuinely wondering, here.

I have the game, and I do. I don't think I'll ever find 3 other people to play this with locally and LBP has proven that online would work in a platformer.

8.9-9.2 sounds about right for me so far. I expected higher than that from IGN considering the scores they've given other Wii exclusives.

Yes it will work in a platformer, a slower paced platformer that has a lot more puzzles than precise jumps that you'd have to coordinate with others to make.  It could be there, but would it work?

Works with fighing games and they're more reliant on timing and precision than Mario.

It's a legitimate complaint, guys. If you don't care about online then don't let it bother you, but this is 2009 and it's expected.

No its not expected, the point is for social gaming, that requires LAN, online defeats the point, and is irrelevant

 

Most people have friends and family to play with and prefer to play in groups face to face, the minority is the fringe hardcore who wants to play online



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)