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Burning Typhoon said:
No, it wasn't worth it at all... Tekken 6 was not an easy game to port considering the original arcade version was based on PS3 hardware, the 360 version had to be rebuilt from ground up. They even had a few issues making the 360 version.

Tekken 6 is better than Tekken 5, but, not leaps and bounds better. It could have been a much better game. Everyone does have the same costumes from Tekken 5, which came out in 2004, so, the game does seem dated, that has nothing to do with the port, though.

I bet it would have sold much better than it did if it was PS3 exclusive, and released months ago.

I completely forgot about that. So that begs to question: Seeing as how they basically rushed a 360 rebuilt version, starting from scratch no less, was it in actuality a "cheap process", as most think porting entails? I guess not....and the 360 version is selling much worse than the PS3 version...maybe the 360 version won't even reoup it's OWN dev costs, let alone offset any PS3 costs. Definitely not worth it.

But hey "all third party games should be multiplatform so that they reach the widest audience", right? Nevermind giving consoles an identity so that consumers can know the difference between them....and neverminda situation like this we're dev costs have a chance of not being made back