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jarrod said:
peachbuggy said:
jarrod said:
peachbuggy said:
Devs may well sing a device's praises but in reality the suits in the company may well be singing a very different tune. I suspect a lot of publishers are being run by accountants in these harsh times and i think they will see developing games for these input devices with an install base as 0 being a bit of a risk.

I'd say this applies doubly to the PSmote though.  Natal's at least being framed around what's basically a platform relaunch from everything we've heard, PSmote's being positioned as superfluous and it's support so far (RE5 warmed over and some downloadables, talk of crusty Wii ports) reflects that.


Hard to say, really. On the one hand you could say it will work in favour of the Wand, given its similarities to the Wii mote. On the other hand your point is relevant too. I guess time will tell.

Sure.  And don't get me wrong, I'm not super confident in Natal either, I think it's very much a gamble itself and there's much room for failure there.  But Natal at least seems to have some energy and buzz behind it already, I can't say the same for Swand, and it's launching this spring rather than next holiday...

Also, looking at motion dependent 3rd party Wii games, I have to wonder what there is to really draw PSmote buyers? Boom Blox? Dead Space Extraction? Zack & Wiki? Monkey Ball? We Cheer? Elebits? Are these sorts of games *really* going to push sales?

The big question is whether the PS3 motion controller can adequately handle the direct pointing that is done in Wiimote games, or if the PS3 motion controller is well suited to the more complicated Wii games that require a Wiimote and Nunchuck.