| bardicverse said: I happen to agree with Lord of The Night on one point - scaling UP is a lot easier to do than scaling DOWN. Hard to chop polys off. Not impossibe, just time consuming |
The director of CTYD said they had to redraw all the polygons by hand.
Redraw them all by hand.
That's in an actual interview about the game. I just need to find the link again, but there is no way that can be cheap or easy.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








