By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bardicverse said:
I happen to agree with Lord of The Night on one point - scaling UP is a lot easier to do than scaling DOWN. Hard to chop polys off. Not impossibe, just time consuming

The director of CTYD said they had to redraw all the polygons by hand.

Redraw them all by hand.

That's in an actual interview about the game. I just need to find the link again, but there is no way that can be cheap or easy.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs