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jarrod said:
Boneitis said:
For the record, any HD game can be on the Wii. All you gotta do is basically rebuild it from the ground up.

Capcom could probably develop a couple low budget Wii games and see a bigger profit. Granted RE4 sold well, but will people buy a crippled release of RE5 that's more expensive than the HD releases? Is it worth the risk?

Capcom's ported MT Framework to Wii now though, downscaling assets and tech should be far, far simpler.  RE5 Wii wouldn't need to be developed ground up (like DarkSide Chronicles) or hacked using a repurposed RE4 engine (like Dead Rising), they could actually port them game directly.

I don't think a Wii RE5 would do too bad though, I bet it'd hit around a million worldwide if released mid/late next year.   Though really, they'd probably be better served doing a 1:1 port for Wii's successor launch.

Lets assume the engine is ported to the Wii with no problems. They would still have to redo essentially all the graphics given the very limited capabilities of the Wii. Splitscreen would also be a requirement and we rarely see that on Wii games with quality visuals.

It would take a huge effort to deliver a quality port. Probably the biggest effort ever put into a Wii game.